This page contains all the patch notes that could be gathered either through the in-game legal, or via the internet. Going above the Bandwidth Capacity will result in the self-destruction of deployed Equipment, in the sequence it was deployed. All strikes now have a Major and a Minor variant. Victims rank will not be shown. The closest circle has the strongest Scan Precision lowest , the middle circle has normal Scan Precision and the farthest circle has the weakest Scan Precision. Scanning modules Range Amplifiers and Precision Enhancers as well as passive Scanning skills affect each of these three scans as before. Using the opportunity to pull back on the Kick magnification. A new players worst experience is to get insta-popped during spawn-ins.
Dust 514 Beta Open To PS+ Today, New Update Adds EVE Online Integration And More
Today, CCP released a brand new update, which comes packed with the first EVE integration system along with some graphical enhancements and many other new features. Meanwhile, for those who are from the European territories you can expect it to arrive in the EU update tomorrow. As seen on the official Dust website. Linking the intense front-line combat of DUST with the galactic ship warfare of EVE Online has always been our keystone to building a vibrant community, and now that keystone is coming into place.
Dust , a free-to-play PlayStation 3-exclusive shooter set in the Eve universe, is shutting down. Developer CCP Games has announced that.
The 2. There are also improvements to the Matchmaking system, as part of an overhaul aimed at refining the balance and flexibility of the Battle Finder. All the changes will go toward improving the gameplay experience, but there are several entries in the 1. Utilising the modular nature of DUST ‘ s map layouts, the variety provided by layering interchangeable structures onto various base maps has been given further diversity to the available battlefields.
This includes infantry and vehicle paths, and how each path will access the three main entrances to the outpost. This is done by the level artist, who will optimize the Level of Detail settings for objects and lighting to increase performance. Player-run corporations can choose to purchase and build these surface infrastructures, providing benefits to their DUST mercenaries and EVE Online pilots.
PlayStation-Exclusive Shooter Dust 514 Is Shutting Down, Here’s When
Please do not submit ideas in all caps Players should submit one idea per card, naming it in a descriptive manner Please drag and drop the card into the relevant category, GENERAL if nothing else fits Please do not edit the Header Items in red Card Authors please add themselves as Members Voting is now enabled – let’s see how that works. Light and heavy logis to replace the current mediums. ROF bonus for Gallante Commando.
Perhaps even make a new slot a Heavy Equipment one. Remote Explosives need adjusted Grapple module in grenade slot.
DUST Introduces Instant Battle Matchmaker. Algorithmic Matchmaking system that will be included in our next patch, the. Precursor.
However, many gamers are unaware of just how deep and badass this rabbit hole is. EVE is a universe of solar systems which has evolved over 10 years to become a thriving digital industrial community in space that is , subscribers strong. There have been games that have allowed PC and console gamers to play together, but in these cases both are playing the same game; they were just cross platform.
One of the most impressive technological feats is the super server the games run on. Within those regions the players are further separated into different servers or instances. Even though millions might be playing the same game, they are often disconnected from each other. CCP does things differently. There is no other shard, no other server—everyone plays with everyone and no one is separated or segregated.
What this means is that CCP can start building the most advanced gaming ecosystem ever devised, allowing unprecedented interaction between the two games which are wrapped around the same rich and deep lore. They can also form corporations clans and form alliances. On a more visceral level, there is the awesome Orbital Bombardment feature. At the moment, only the basic tactical strikes are in game, but when I talked to EVE Designer Kristoffer Touborg in January, he talked of the planet scorching possibilities of the future.
The development of the link between these two games is slow and steady. EVE Online is 10 years old and has an extremely intricate society that has emerged within it.
Gamescom 2011: Dust 514 preview
I’ve been following DUST ‘s development with a cautious optimism for the past few years and have been trying to convince my console gamer friends to give it a try since it launched back in May. Last week I finally sat down to play the game myself and was thoroughly disappointed with both its era graphics and fundamentally broken gameplay.
DUST will likely stay in development for the forseeable future and may end up becoming a polished and integral part of the EVE Online universe, but right now it’s a buggy and mediocre FPS that has very little impact on New Eden. DUST launched to mixed impressions from the gaming media, catching a lot of flack from reviewers for its microtransactions options. Some have argued that selling skill point boosters and destructible Aurum tanks and equipment directly for cash makes it a pay-to-win game, while others maintain that it doesn’t give you an advantage that free players can’t buy for ISK.
The definition of pay-to-win isn’t always clear, and the console FPS audience may not be as tolerant of microtransactions PC users have long since accepted.
CCP’s grandiose plan for DUST comes up short, but that doesn’t mean there aren’t hints of big things to. But in matchmaking?
BY Lauren Arevalo-Downes. From August 21 to September 4, Sony PlayStation Plus subscribers will receive exclusive access to the Dust closed beta, along with those who have purchased a Mercenary Pack and those who already have All-Access Passes. The Mercenary Pack gives players unlimited beta access, as well as in-game currency, skill boosts, and exclusive gear. Those interested can learn more about the Mercenary Pack by visiting www.
Sixty-nine percent of brands have taken their programmatic advertising in-house, according to an international report conducted…. BY Nina Aghadjanian. According to eMarketer, this year, digital out-of-home DOOH ad spending will account for one-third of total…. Ad spend declined by
Dust 514 Review Week 1: Choppy Waters
When the Precursor closed beta build goes live, players on the Sisi server in Dust and EVE Online can chat in real time and send in-game mail between games. PS3 users will no doubt also be interested to hear that Dust embraces keyboard and mouse controls which should see players provided with more accurate controls than the more traditional console control pad method. Free companion app on the Vita — The Dust Neocom app will augment the gameplay experience enbaling players to customise their fittings, train skills, use the market, browse the starmap, and more.
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DUST Community Crowdsourcing Matchmaking – Don’t send players to ending battles · ISK Efficiency stat EoM screen and tracked on global leaderboard.
Nova, set in the same universe as EVE, is still in early alpha, and shows a bit of promise. Kotaku was given the chance to sit down and play Project Nova at the show. Unfortunately for Dust , it was released exclusively for PlayStation 3 just six months before the release of the PlayStation 4. Since then, the small but dedicated player base has been hoping for another chance to see their War Clone super soldiers in combat once again. Project Nova follows the same group of cybernetically-enhanced super soldiers, known as War Clones, from Dust.
They are effectively immortal, rising from death in a freshly cloned body. The demo was a four-player cooperative scenario, in which teammates band together to take on computer-controlled enemies.
Dust 514 welcomes players back with free dropsuits
The game has been around for more than eight years now and has grown in magnitude to become one of the deepest MMO games available today. I was captivated but at the same time put off by the Everest-like incline in the learning curve. I longed to get involved but had to admit that I never would; there was simply too much to absorb.
In a lengthy update from Dust Executive Producer Brandon The Precursor update also implements several matchmaking features.